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quillypen

58
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A member registered Jun 30, 2019

Recent community posts

Wishing you the best and a speedy recovery! I like the new art, a bunch of cuties!

Also, you don't get enough credit for the kinetic scenes you've been adding! Rebecca and the van, Oliver's flashback, they've been seriously impressive storytelling. Great work on this!

One small thing: I notice the word "conscious" being used a lot, when I think "conscience" is what's meant, like your inner judge of right and wrong. Easy mistake to make, but I thought I'd mention it!

Clyde putting on a hat and the MC either legitimately being baffled or acting like the disguise is perfect is hilarious. Love it!

Oooof but it ends less fun! Poor Oliver... I guess your talk catalyzed her into taking a hard look at the business. And she's right about you leaving soon, even if it's hard to hear. That whole conversation was really well-written, openly talking about what each person wants--our protag should really have known that being upfront and open is what was called for. I want these crazy kids to make it work but the setting isn't really the type to have happy endings, for sure. 

Rebeccaaaaaa! I love her, she's so stoic. The description of her like an uncut gem is very fitting. I hope you're not canceled by Sweden for this chapter, it's very fun! ;)

Yay Keisuke! And two branches, too! TBH the version where you lose is very cute. 

(spoiler: but come on Keisuke, aftercare is important after a scene like that! Tell him he did well!)

One tiny disappointment: the real-world pride flag at the bar. Not for bigoted reasons, I was hoping to see some kind of fun alternate universe/slightly futuristic design! Maybe with zigzags?

That was super fun! Thanks for the update! Loved Milo's falcon hood, and how Alex and Raoul could slip right in at a bondage-themed show, hahaha. 

(ending spoilers)

Curious about the entity there--some kind of soul of Schippersberg, that's benevolent while Echo's is malevolent? Echo cinematic universe real??? But seriously, the concept of the ancient (flooded?) catacombs of the city seems super cool, maybe we'll see them somewhere down the line. 

Some feedback notes though, having just finished the sunken city:

-I think east and west may be switched in some of the notes? The cold area is mentioned as being on the west side but it's the top right area

-The map being right next to the short-range flamethrower is awkward to use. To select it, I would either have to move through, then re-equip a different weapon after I was done using the map or move all the way around the screen to keep my current equip. 

-Bosses could stand to be a little more dangerous across the board, so far I haven't needed to use any special tactics or even learn their moves.

This game has been really cool! Just got the flamethrower and double jump. I wish the map had a little help with navigating, but that's definitely a problem with my memory and it's very accurate to oldschool games. Thanks for the game!

Oh, what the hell. I'm just seeing this, that's so annoying. Gotta love how tech companies enforce their squeaky-clean mandates on artists.

Woo! You know, my sympathies are definitely with Cherry here, but you did a good job making the player feel for Hank and his side of things. And I like when the MC gets some more characterization, like the hatred of the gym. Fun chapter, thanks for it! 

I really like our protag's design, very nice ref sheet! Thanks for the updates!

Haha, but I like Coldstone! It was fun to see Cherry absolutely go crazy though. I'm really enjoying how empathetic and thoughtful she is. Thanks for the update!

Yay, I love Cherry! Thanks for the update

Happy incoming birthday! Thanks for such a unique and distinctive VN, and congrats on completing it! I'm sorry about all the harassment you deal with, you don't deserve that.

I view Bonnie as a role model and will emulate her! Gonna turn the oven on and leave it right now!

Bonnie day 3 was a lot of fun! Not surprised things moved fast with her, but I hope we can be there for her emotionally too. Looking forward to seeing where things go! 

The running gag with the spelling of lasagna was very funny too. Really enjoyable update!

Oh rad! Looking forward to this and seeing the world expanded!

A Bonnie update, AND you can use Enter to advance dialogue? The numpad enter is my preferred key, this update was made for me and I love it. Thanks so much!

Ha! OK, that makes sense. And on the other alone route, I must have picked the other flashback option since I didn't get sheared. Tricky! Thanks for letting me know.

Also, I can't quite figure out what makes Thatch burn down the farm or not. He didn't on my Alma route, did on Tim's, didn't when I was unaffiliated and slept with Boris, and then did when I was with Marcus. What the heck is it based on?

Wow, things can change fast! Poor Alma, and poor Thatch! Things were definitely getting frostier with Cole but I didn't expect it to go that bad, damn. 

I'm sad that we're leaving behind everyone from the first arc, I really grew to like that cast. I hope we see them again, sooner rather than later. I guess I should make sure to keep a non-Alma route save, don't want to break any promises. :)

Cool to get some worldbuilding in Noire's song! Was Thatch's dream afterwards his own memories from the war he was in, or was he dreaming of being a warrior against the Scaled One's forces?

(spoiler) 

I'm guessing it's not a bug that Jackson accuses you of sleeping with Abby whether or not you have? Just a lucky guess on my first playthrough? :)

Wow, thanks for the quick update! Still playing through, and gosh every scene with Alma makes me love her more. She is so sweet and kind, and I love how she teases Thatch. 

Noticed a bug: when just starting, I see some placeholder text on Colin's sprite.

Thanks for all your work on this! I'm sorry you've been dealing with so much crap. I think you've got a lot to offer the world, and I wish you were treated better.

After this update, I want a Tanabe route now, hahaha. But seriously, I really love the direction he's taken in the last few updates, I hope we see him more in the aftermath of the tournament.

Also poor Keisuke, he just wanted to be a legit tennis rival and it just gets smashed to bits. That conversation with him was so good, I can relate so much.

This was hilarious, thanks so much for the laughs! Oh Bonnie, you try your best.

Oof, dentist stuff is such a pain, good luck with it! I've really enjoyed what I've played so far, so no worries on the delay. Excited to see more when it's ready. <3

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Just caught up on Rebecca and Bonnie/Cherry's routes! Super fun so far. I really enjoy Bonnie, and can't wait to see more from her.

The only thing I would like to see is a Skip Minigame option after you've completed them the first time. So far it doesn't seem like they affect the story much (which I appreciate) but it would be nice to save time on replays!

That was super fun! The drawings were hilarious, and I enjoyed how things shook out with Ahab. Looking forward to the next one!

Damn, this hit like a truck! Very inventive presentation. Poor Yuuichi, especially when he was just starting to get back into a routine. Well if music doesn't work out for Jun, I think he could have a career in therapy for sure.

Very excited for Build 3! Thanks for the update. I'm curious what the magic system information will be like, I think I have the rudiments by this point but I'd like to know more still. And yay Abigail gets a theme! Love her.

Dang, great work! I've been following the new sprite work and it's a huge improvement.

Wow, another update this month! Excited to see Haruki's route, thanks for adding it!

Happy anniversary! Congrats on publishing on Steam, and I'm glad it's gone so well for you folks!

Goddamn, that was intense! Good conversation (and happy that some past subtext is being made more explicit!) and a great match. Love our favorite bunny boy. Great update!

That was cute! I felt very unclear about how the combat worked though--some prompts would be nice, especially for the first battle. It would also be nice if Lucky said something like, "wow it's hot, my wood dice might be unreliable" when the weather changes, so players get more of a clue what the dice loadout might mean.

Lastly, the actual dice rolling wasn't super fun to control, something like a button or a virtual dice tower could make it a little nicer. Still, for a game jam game this was pretty cool!

This was fun! Thanks for putting it in the Queer Games Bundle. I got the first "good" ending, but replaying from the very start is time-consuming, some kind of skip or fast forward would help. Very good writing though, great work!